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LUSTER

Sharp, strange, propellant—and a whole lot of fun.

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After losing her day job, a troubled young artist finds herself living with her much-older lover, his inscrutable wife, and their adopted daughter in Leilani’s electric debut.

Edie meets Eric online: She's a 23-year-old Black art school dropout with a mouse-infested apartment in Bushwick and an ill-fitting administrative job at a children’s publishing imprint; he's a White archivist in an open marriage and twice her age. “The age discrepancy doesn’t bother me,” she explains, keenly aware of the dynamics of these types of exchanges, his stability and experience for the redemptive power of her youth. Of course, she has been curious about the wife, but it's only after Eric goes silent that she wanders into his unlocked house and comes face to face with Rebecca, who knows who she is and coolly invites her to stay for dinner. Afterward, Rebecca leaves her a voicemail: “I enjoyed meeting you, let’s do that again.” And so it begins. Newly fired from the publishing house for being “sexually inappropriate,” Edie is working for a delivery app when she gets an order for lobster bisque and a bone saw delivered to a VA hospital. The customer is Rebecca. The bone saw is because she’s a medical examiner. The reason Rebecca then takes Edie home with her…can’t be reduced into straightforward facts. Edie’s role in their household is perpetually tenuous and always unspoken: It is clear to her that she has been brought in, in part, “on the absurd presumption” she’d know what to do with their traumatized daughter, Akila, “simply because we are both black.” So she bonds with Akila. Sometimes, she cleans. She is neither Rebecca’s friend nor her rival. Regular envelopes with money appear on her dresser in irregular amounts, a cross between an allowance and a paycheck. And all the while, the dynamics among the four of them keep shifting, an unstable ballet of race, sex, and power. Leilani’s characters act in ways that often defy explanation, and that is part of what makes them so alive and so mesmerizing: Whose behavior, in real life, can be reduced to simple cause and effect?

Sharp, strange, propellant—and a whole lot of fun.

Pub Date: Aug. 4, 2020

ISBN: 978-0-374-19432-1

Page Count: 240

Publisher: Farrar, Straus and Giroux

Review Posted Online: June 2, 2020

Kirkus Reviews Issue: June 15, 2020

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DEMON COPPERHEAD

An angry, powerful book seething with love and outrage for a community too often stereotyped or ignored.

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Inspired by David Copperfield, Kingsolver crafts a 21st-century coming-of-age story set in America’s hard-pressed rural South.

It’s not necessary to have read Dickens’ famous novel to appreciate Kingsolver’s absorbing tale, but those who have will savor the tough-minded changes she rings on his Victorian sentimentality while affirming his stinging critique of a heartless society. Our soon-to-be orphaned narrator’s mother is a substance-abusing teenage single mom who checks out via OD on his 11th birthday, and Demon’s cynical, wised-up voice is light-years removed from David Copperfield’s earnest tone. Yet readers also see the yearning for love and wells of compassion hidden beneath his self-protective exterior. Like pretty much everyone else in Lee County, Virginia, hollowed out economically by the coal and tobacco industries, he sees himself as someone with no prospects and little worth. One of Kingsolver’s major themes, hit a little too insistently, is the contempt felt by participants in the modern capitalist economy for those rooted in older ways of life. More nuanced and emotionally engaging is Demon’s fierce attachment to his home ground, a place where he is known and supported, tested to the breaking point as the opiate epidemic engulfs it. Kingsolver’s ferocious indictment of the pharmaceutical industry, angrily stated by a local girl who has become a nurse, is in the best Dickensian tradition, and Demon gives a harrowing account of his descent into addiction with his beloved Dori (as naïve as Dickens’ Dora in her own screwed-up way). Does knowledge offer a way out of this sinkhole? A committed teacher tries to enlighten Demon’s seventh grade class about how the resource-rich countryside was pillaged and abandoned, but Kingsolver doesn’t air-brush his students’ dismissal of this history or the prejudice encountered by this African American outsider and his White wife. She is an art teacher who guides Demon toward self-expression, just as his friend Tommy provokes his dawning understanding of how their world has been shaped by outside forces and what he might be able to do about it.

An angry, powerful book seething with love and outrage for a community too often stereotyped or ignored.

Pub Date: Oct. 18, 2022

ISBN: 978-0-06-325-1922

Page Count: 560

Publisher: Harper/HarperCollins

Review Posted Online: July 13, 2022

Kirkus Reviews Issue: Aug. 1, 2022

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TOMORROW, AND TOMORROW, AND TOMORROW

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

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The adventures of a trio of genius kids united by their love of gaming and each other.

When Sam Masur recognizes Sadie Green in a crowded Boston subway station, midway through their college careers at Harvard and MIT, he shouts, “SADIE MIRANDA GREEN. YOU HAVE DIED OF DYSENTERY!” This is a reference to the hundreds of hours—609 to be exact—the two spent playing “Oregon Trail” and other games when they met in the children’s ward of a hospital where Sam was slowly and incompletely recovering from a traumatic injury and where Sadie was secretly racking up community service hours by spending time with him, a fact which caused the rift that has separated them until now. They determine that they both still game, and before long they’re spending the summer writing a soon-to-be-famous game together in the apartment that belongs to Sam's roommate, the gorgeous, wealthy acting student Marx Watanabe. Marx becomes the third corner of their triangle, and decades of action ensue, much of it set in Los Angeles, some in the virtual realm, all of it riveting. A lifelong gamer herself, Zevin has written the book she was born to write, a love letter to every aspect of gaming. For example, here’s the passage introducing the professor Sadie is sleeping with and his graphic engine, both of which play a continuing role in the story: “The seminar was led by twenty-eight-year-old Dov Mizrah....It was said of Dov that he was like the two Johns (Carmack, Romero), the American boy geniuses who'd programmed and designed Commander Keen and Doom, rolled into one. Dov was famous for his mane of dark, curly hair, wearing tight leather pants to gaming conventions, and yes, a game called Dead Sea, an underwater zombie adventure, originally for PC, for which he had invented a groundbreaking graphics engine, Ulysses, to render photorealistic light and shadow in water.” Readers who recognize the references will enjoy them, and those who don't can look them up and/or simply absorb them. Zevin’s delight in her characters, their qualities, and their projects sprinkles a layer of fairy dust over the whole enterprise.

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

Pub Date: July 5, 2022

ISBN: 978-0-593-32120-1

Page Count: 416

Publisher: Knopf

Review Posted Online: April 12, 2022

Kirkus Reviews Issue: May 1, 2022

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