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TO PARADISE

Gigantic, strange, exquisite, terrifying, and replete with mystery.

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A triptych of stories set in 1893, 1993, and 2093 explore the fate of humanity, the essential power and sorrow of love, and the unique doom brought upon itself by the United States.

After the extraordinary reception of Yanagihara's Kirkus Prize–winning second novel, A Little Life (2015), her follow-up could not be more eagerly awaited. While it is nothing like either of her previous novels, it's also unlike anything else you've read (though Cloud Atlas, The House of Mirth, Martin and John, and Robertson Davies' Deptford Trilogy may all cross your mind at various points). More than 700 pages long, the book is composed of three sections, each a distinct narrative, each set in a counterfactual historical iteration of the place we call the United States. The narratives are connected by settings and themes: A house on Washington Square in Greenwich Village is central to each; Hawaii comes up often, most prominently in the second. The same names are used for (very different) characters in each story; almost all are gay and many are married. Even in the Edith Wharton–esque opening story, in which the scion of a wealthy family is caught between an arranged marriage and a reckless affair, both of his possible partners are men. Illness and disability are themes in each, most dramatically in the third, set in a brutally detailed post-pandemic totalitarian dystopia. Here is the single plot connection we could find: In the third part, a character remembers hearing a story with the plot of the first. She mourns the fact that she never did get to hear the end of it: "After all these years I found myself wondering what had happened....I knew it was foolish because they weren't even real people but I thought of them often. I wanted to know what had become of them." You will know just how she feels. But what does it mean that Yanagihara acknowledges this? That is just one of the conundrums sure to provoke years of discussion and theorizing. Another: Given the punch in the gut of utter despair one feels when all the most cherished elements of 19th- and 20th-century lives are unceremoniously swept off the stage when you turn the page to the 21st—why is the book not called To Hell?

Gigantic, strange, exquisite, terrifying, and replete with mystery.

Pub Date: Jan. 11, 2022

ISBN: 978-0-385-54793-2

Page Count: 720

Publisher: Doubleday

Review Posted Online: Oct. 12, 2021

Kirkus Reviews Issue: Nov. 1, 2021

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DEMON COPPERHEAD

An angry, powerful book seething with love and outrage for a community too often stereotyped or ignored.

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Inspired by David Copperfield, Kingsolver crafts a 21st-century coming-of-age story set in America’s hard-pressed rural South.

It’s not necessary to have read Dickens’ famous novel to appreciate Kingsolver’s absorbing tale, but those who have will savor the tough-minded changes she rings on his Victorian sentimentality while affirming his stinging critique of a heartless society. Our soon-to-be orphaned narrator’s mother is a substance-abusing teenage single mom who checks out via OD on his 11th birthday, and Demon’s cynical, wised-up voice is light-years removed from David Copperfield’s earnest tone. Yet readers also see the yearning for love and wells of compassion hidden beneath his self-protective exterior. Like pretty much everyone else in Lee County, Virginia, hollowed out economically by the coal and tobacco industries, he sees himself as someone with no prospects and little worth. One of Kingsolver’s major themes, hit a little too insistently, is the contempt felt by participants in the modern capitalist economy for those rooted in older ways of life. More nuanced and emotionally engaging is Demon’s fierce attachment to his home ground, a place where he is known and supported, tested to the breaking point as the opiate epidemic engulfs it. Kingsolver’s ferocious indictment of the pharmaceutical industry, angrily stated by a local girl who has become a nurse, is in the best Dickensian tradition, and Demon gives a harrowing account of his descent into addiction with his beloved Dori (as naïve as Dickens’ Dora in her own screwed-up way). Does knowledge offer a way out of this sinkhole? A committed teacher tries to enlighten Demon’s seventh grade class about how the resource-rich countryside was pillaged and abandoned, but Kingsolver doesn’t air-brush his students’ dismissal of this history or the prejudice encountered by this African American outsider and his White wife. She is an art teacher who guides Demon toward self-expression, just as his friend Tommy provokes his dawning understanding of how their world has been shaped by outside forces and what he might be able to do about it.

An angry, powerful book seething with love and outrage for a community too often stereotyped or ignored.

Pub Date: Oct. 18, 2022

ISBN: 978-0-06-325-1922

Page Count: 560

Publisher: Harper/HarperCollins

Review Posted Online: July 13, 2022

Kirkus Reviews Issue: Aug. 1, 2022

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TOMORROW, AND TOMORROW, AND TOMORROW

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

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The adventures of a trio of genius kids united by their love of gaming and each other.

When Sam Masur recognizes Sadie Green in a crowded Boston subway station, midway through their college careers at Harvard and MIT, he shouts, “SADIE MIRANDA GREEN. YOU HAVE DIED OF DYSENTERY!” This is a reference to the hundreds of hours—609 to be exact—the two spent playing “Oregon Trail” and other games when they met in the children’s ward of a hospital where Sam was slowly and incompletely recovering from a traumatic injury and where Sadie was secretly racking up community service hours by spending time with him, a fact which caused the rift that has separated them until now. They determine that they both still game, and before long they’re spending the summer writing a soon-to-be-famous game together in the apartment that belongs to Sam's roommate, the gorgeous, wealthy acting student Marx Watanabe. Marx becomes the third corner of their triangle, and decades of action ensue, much of it set in Los Angeles, some in the virtual realm, all of it riveting. A lifelong gamer herself, Zevin has written the book she was born to write, a love letter to every aspect of gaming. For example, here’s the passage introducing the professor Sadie is sleeping with and his graphic engine, both of which play a continuing role in the story: “The seminar was led by twenty-eight-year-old Dov Mizrah....It was said of Dov that he was like the two Johns (Carmack, Romero), the American boy geniuses who'd programmed and designed Commander Keen and Doom, rolled into one. Dov was famous for his mane of dark, curly hair, wearing tight leather pants to gaming conventions, and yes, a game called Dead Sea, an underwater zombie adventure, originally for PC, for which he had invented a groundbreaking graphics engine, Ulysses, to render photorealistic light and shadow in water.” Readers who recognize the references will enjoy them, and those who don't can look them up and/or simply absorb them. Zevin’s delight in her characters, their qualities, and their projects sprinkles a layer of fairy dust over the whole enterprise.

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

Pub Date: July 5, 2022

ISBN: 978-0-593-32120-1

Page Count: 416

Publisher: Knopf

Review Posted Online: April 12, 2022

Kirkus Reviews Issue: May 1, 2022

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